Ancient Civilizations

Grade 6, 60min

In the computer-based Ancient Civilizations activity, students create their own civilization and see how it fares over the years based on choices they make for location, animals, plants and materials. Students trade resources between their civilizations, repeatedly go to war with unnamed enemies, and learn some fun facts about real-world ancient civilizations along the way. This activity was inspired by Guns, Germs and Steel by Jared Diamond.

Screenshot of Ancient Civilizations app

Topics addressed

Students will be able to



Suggested lesson breakdown

This activity is incredibly flexible. Students can play for a few minutes a day over several weeks, or they can play a full game within a sixty minute class period.

Washington State standards